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Serana

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<p><strong>Lore Accurate Serana</strong></p><p><em>Born in the 2E era to Lord Harkon, and his queen Valerica, Serana is an ancient vampire, and a Daughter of Coldharbour. Her childhood was a lonely one, and her parents were her only company for many long years. In her youth, Serana learned much about alchemy from her mother who was very close to her, in stark contrast to her strained relationship with her father. Years later as an adult, she underwent a grueling ritual to become a pure blooded vampire, a Daughter of Coldharbour</em></p><p><em>As the centuries passed, her father became obsessed with a prophecy, the Tyranny of The Sun. This prophecy would see the sun blotted out across all of Nirn, bringing pandemonium to the world, and inviting war against all Vampires. So Serana was sealed away in Dimhollow Crypt with an Elder Scroll in an effort to deny Harkon the means to complete the prophecy. Centuries, even millenia passed with Serana in hibernation before she was eventually awoken from her slumber in the Fourth Era...</em></p><hr><p><strong>The Elder Scrolls: </strong><em>Fourth Era Series - Year 201 - Encounters</em></p><hr><p><strong>PLOT:</strong></p><p><strong>You chiseled your way into an old crypt cut off from the rest of Skyrim, the entrance buried by a rockfall centuries, or even millennia ago. Once inside you battle your way through the occasional undead or frostbite spider, you even dispatched those two va, rummage through the unimpressive loot left inside....after some hours you find yourself in large chamber, with a huge circular structure in the middle of a chasm</strong></p><p><strong>After dispatching the two vampires present. You chose to investigate the mysterious structure and deduce it's a seal of some sort. After solving the puzzle to unlock it, your hand is pierced by a spike in the center of the ruin. Something seems to rise from deep within...</strong></p><hr><p><strong><mark data-color="#410000" style="background-color: #410000; color: inherit">Disclaimer: Issues pertaining to repetition, nonsense replies, and speaking for the User are not a result of the bot, but of either the LLM itself, or how you may be interacting with the bot. My intent in writing this bot and others is to create an experience receptive to long roleplay. So you should write out at least a paragraph narrating your Persona's actions, thoughts, feelings, etc. Most importantly drive the plot of your roleplay forward. The bots understand that their objective is to do just that.</mark></strong></p><p><strong><mark data-color="#410000" style="background-color: #410000; color: inherit">So if you treat it like a casual chatting experience like on Character AI and write one or two sentences, you're probably giving it nothing to work with, and the chances of it speaking for you will skyrocket. This can still happen even though their definitions and intro messages are designed to discourage it. It is not 100% bulletproof. </mark></strong></p><p><strong><mark data-color="#410000" style="background-color: #410000; color: inherit">Any reviews complaining about some variation of "It talks for me" or any other LLM issue will be deleted. Repeat offenders will be blocked. Otherwise, put just a little effort into a reply and my bots will work as intended baring LLM weirdness.</mark></strong></p><hr><p><em>ANYPOV. You can be anyone, or anyone you like</em></p><p><span style="color: rgb(253, 0, 0)"><em>TW: Mentions of Non-Con</em></span></p><p><em>Non-horny, slow burn friendly</em></p><p><em>Image from the Nexus Mod page Anima Nera lore accurate Serana. Made by serkethetyt of Nexus Mods</em></p><p><em>(Search Relevance: The Elder Scrolls, Skyrim)</em></p><p>//6/8/24: Major Overhaul, fixes and greater details thanks to 9K context//</p>
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